5/12/25
Features and Improvements
247(again): Added additional hair style for horses
250: Set up the narrative scene driver to load appropriate scenes based on where we are in the overall script.
270: Improve robustness of error detection within the loaded YAML files. This is mostly useful for mods, but will be helpful for me, too. Checks the entire game for integrity in numerous ways.
271: Program tag scanning for <[chapter:x]>
272: Program tag scanning for <[loadscene:x]>
273: Make powerful tag processing that reads all tags and organizes them into enum-defined class lists. The only practical way to handle this is with Regex which is pretty heavy, so we should only do that once per narrative tick.
274: Moved UCI init to earlier in the startup process. It was turning on after the narrative driver which was causing issues.
275: Make a friendly pose/rotation tool that gives us global position as a vector 3 and global rotation as a vector4.
277: Fix Capalli tail physics problem. Thanks to Floorb for the reminder.