Category: Uncategorized

  • Update: Release 23 (2.1)

    Update: Release 23 (2.1)

    11/16/25 Added a central game mode switch that serves as a source of truth for what we’re doing in the game. We need this for the upcoming 2D mode interaction.Wired SlideRegister (an internal state machine that governs whether or not sliding/rotation controls are active) into this.Reorganized the gameplay component modules such that they are easier…

  • Update: Release 22 (2.0)

    Update: Release 22 (2.0)

    This marks the start of the 2.0 release cycle! EVERYTHING has been updated and reworked for future upgrades, improved stability, and improved performance. Now uses Unity 6.2Now uses OpenXRHands are now physics drivenEntire back-end has been reworked and redesigned for expansion.Thousands of additional updates.